Legends ofAmarna

Warning! The anathema is here.

The doctrine that poisoned the souls of many, that wrought blood against blood, life against life. Aspasia has not been the same, nor will it ever be. As history fades into legend, and legend into myth, so too are the whispers of peace that had once brought each of the races together in harmony. As such a time faded into history, so does the chaos grow - the resentment that breeds loathing - that brings about war.

With the world pitted against each other, each race, equines, canines, and felines taking sides, the question is, which side will you choose?

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Tipsy’s Pub

Deep in the city lays a seemingly normal pub. Upon crossing the threshold, one is greeted with the noises and smells of a reputable establishment. All manner of drink is on tap and some bar food can even be found. But the real party lays behind the closed doors. Follow the hall on the left, down the corridor, turn right at the bookcase and knock three times on the door. A slit opens in the door and if the correct password is exchanged, the door creeks open. The dark hallway illuminates and on the other side is tables with all manner of games deemed illegal in the city. Be wary, for one can lose more than just money at these tables.
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[Open]  Raise a glass by Andrew Cross 0 posts 2,908 views Last Post: Andrew Cross on 01-30-2020, 4:15pm
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